

(This is the tool that allows mods to run on BO1 without modifying game files and is required for BO1 Reimagined to work.) ĭrag the contents inside of the game_mod.zip folder into your BO1 folder.ĭownload the latest version of BO1 Reimagined. Videos showcasing the changes made to BO1 Reimagined: īO1 Reimagined installation instructions:ĭownload the latest version of game_mod. View the complete list of changes in BO1 Reimagined: Gun Game on Five: zombies no longer respawn when all players on a floor are down at the same time Gun Game: fixed a bug where players could not increment weapons after grabbing the Meat powerup

Gun Game: fixed a bug where Wunderwaffe kills would sometimes not count towards incrementing weapons Gun Game: Ballistic Knife now only counts kills from the projectile towards incrementing weapons Race on Five: zombies no longer respawn when all players on a floor are down at the same time Race: added minimum spawn delay of 0.5 seconds Versus: fixed a bug where the Nuke powerup would not kill zombies correctly if the Insta Kill powerup was active for enemy players Versus: fixed a bug where players were unable to sprint after getting griefed while carrying the Meat powerup Versus: fixed how players get blur when getting griefed Versus: Free Perk powerup no longer gives a perk to enemy players, takes perk away from enemy players instead Versus: Max Ammo powerup now unloads all clip types for enemy players (previously did not unload the left hand weapon of dual wield weapons and attachments) Versus: Nuke powerup now deals 80 damage to enemy players (previously set their health to 1) Versus: Ballistic Knife projectile no longer pushes enemy players farther Versus: explosive weapons no longer slow down enemy players down longer

Kino Der Toten: decreased shellshock effect time of teleporter effects from 4 seconds to 1.25 secondsįive: fixed a bug that caused zombies to start going through the Panic Room portal before the Panic Room door closedįive: fixed a bug that caused no FX or sound to happen when zombies teleported from the Panic Room portal to the War Room portal Mines: changed limit to 30 per player (previously limit of 80 divided by the amount of players in the match)ĭer Riese: decreased shellshock effect time of teleporter effects from 3 seconds to 1.25 seconds Winter's Howl: fixed a bug where frozen zombies could not be shattered by certain explosive weapons Settings: restart level button enabled for host in online matches Fixed a bug where spectators made zones activeįixed low health sounds being heard by all players
